What Is the Yolkshire Tour?
When you create a new account, Pixel Chicken walks you through your home town of Yolkshire Square with a short guided tour. An in-world arrow and a glowing building point you to your next objective, one stop at a time.
The Tour has 8 stops across 3 phases. There is no time pressure — follow it at your own pace. You can also reopen it at any time from the Help menu → Tour tab, which has Start/Resume Tour and Show Next Target buttons that re-summon the arrow. This guide mirrors those steps so you can check what each stop is for if you ever lose the thread.
Before the Tour: Create Your Chicken
Getting in takes a moment. Register with an email address or sign in with Google or Apple, then:
- Name your character — 2 to 20 characters.
- Pick a starter character — Chicken, Cow, Ninja, Penguin, or Farmer. Characters are cosmetic, so choose whichever you like; you can switch anytime later from My Nest.
Once you confirm, you land in Yolkshire Square and the Tour begins. Just follow the arrow.
Phase 1 — Town Orientation
The first phase introduces the four buildings you will use most. Walk up to each one the arrow points at and step onto it (or tap it) to enter. Opening it is all that is needed to complete the stop.
- 1. The Quest Hub — Your to-do list: daily and weekly quests, story chapters, and your Field farming tasks. A red dot means a reward is ready to claim.
- 2. The Forge — Where you upgrade and repair your gear, socket proc gems for bonus effects, and evolve relics.
- 3. My Nest — Your profile: your stats, your equipped gear, and where you switch between characters.
- 4. The Cursed Cellar — The key-gated dungeon, with wave fights and guaranteed boss loot. Opening it counts as the stop — you do not have to run it yet.
Phase 2 — Explore Yolkshire
The second phase points you at two more corners of town.
- 5. The Leaderboard — See the top climbers in the game (Mountain Top 10). Check back as you push higher.
- 6. The Rat — The Black Market, where PvP Tokens buy exclusive unlocks like the Phoenix character and rotating gear recipes.
Phase 3 — Expedition Run
The final phase sends you out of town to where the real adventure starts.
- 7. The Mountain — Your main climb: numbered floors that get tougher as you go, with a boss every 5th floor. Entering the Mountain completes this stop and kicks off your real progression. See the Mountain Guide for the full breakdown.
- 8. Island Vale — Sail out from the Expedition Harbor to the open world. Entering Island Vale completes the final stop. See the Island Vale Guide for everything it offers.
Note: Island Vale opens once you have climbed a little way up the Mountain (around floor 15). If the Expedition Harbor is not available yet, keep climbing — the Tour will point you to this final stop as soon as it opens.
Finishing the Tour & Your Reward
Once all 8 stops are done, open the Help menu → Tour tab and press Complete Tour. Completing it for the first time (once per game version) rewards you with:
- +500 Gold
- +5 Golden Kernels
- +1 Dungeon Key
In a hurry? You can press Skip For Now at any time and resume the Tour later from the same tab — your progress is saved.
Tips & Where to Go Next
- Do the stops in order. The arrow always points to your next objective, so following it in sequence is the fastest way through.
- Lost the arrow? Reopen Help → Tour and press Show Next Target to bring it back.
- Opening a building is enough. Most stops just need you to enter — you do not have to finish a dungeon or a quest to advance the Tour.
- After the Tour, climb. The Mountain is your fastest source of early gold, XP, and gear. Clearing floor 10 unlocks the Eggvault Labyrinth, and around floor 15 you can sail to Island Vale.
- Keep learning. The Getting Started guide covers the basics in more depth, and the FAQ answers the questions new players ask most.