Your base weapon and armor upgrade automatically as you level up (more on that below) — so the Forge is not where you get new gear. Instead, the Forge is where you customize the gear leveling gives you: socket proc gems for combat effects, repair durability, refine and upgrade gems, reroll your gear's bonus stats, and evolve relics for permanent boosts.
Together, these systems form the core of your character's combat power beyond raw levels. A well-forged build can make the difference between struggling on a floor and breezing through it.
Pixel Chicken uses an auto-scaling hero-gear system. You have two equipment slots:
Here is the part new players most often miss: you do not loot or buy your weapon and armor. They upgrade automatically as your character levels up, advancing through eight tiers. Each tier is a stronger, renamed piece with a new signature ability, and its power keeps scaling within a tier as you gain levels. So the fastest way to stronger gear is simply to level up — and the Mountain levels you fastest.
Weapon and armor tiers unlock at player levels 1, 25, 50, 75, 100, 150, 200, and 250.
| Tier | Weapon | Unlocks | Rarity | Signature ability |
|---|---|---|---|---|
| 1 | Peewee Popper | Lv 1 | Rare | Starter Shot |
| 2 | The Scrambler | Lv 25 | Rare | Rapid Fire |
| 3 | Hard-Boiled Blaster | Lv 50 | Epic | Multishot (2 shots) |
| 4 | The Yolk-Zooka | Lv 75 | Epic | Splash |
| 5 | Shell-Shock Railgun | Lv 100 | Legendary | Pierce + Crit |
| 6 | The Deep Fryer | Lv 150 | Legendary | Burn |
| 7 | Void-Layer | Lv 200 | Legendary | Lifesteal + Execute |
| 8 | The Omega Cluck | Lv 250 | Mythic | Holy Smite (5-shot fan) |
Signature abilities are cumulative — each tier keeps the previous ones and adds a new trick on top.
| Tier | Armor | Unlocks | Rarity | Max HP |
|---|---|---|---|---|
| 1 | Coop Cloth | Lv 1 | Rare | 50 |
| 2 | Strawguard Vest | Lv 25 | Rare | 250 |
| 3 | Rooster Rind | Lv 50 | Epic | 1,000 |
| 4 | Golden Greaves | Lv 75 | Epic | 4,500 |
| 5 | Midnight Mail | Lv 100 | Legendary | 12,000 |
| 6 | Void Plating | Lv 150 | Legendary | 35,000 |
| 7 | Astral Aegis | Lv 200 | Legendary | 85,000 |
| 8 | Shell of Eternity | Lv 250 | Mythic | 250,000 |
Armor's primary stat is Max HP; it also adds DEF (and Thorns from Tier 3 on). The Hub store sells only healing supplies (Corn and Meat) — not gear. What you actually collect from chests and enemies is gold and proc gems, which you bring here to the Forge.
Because your weapon and armor tiers come from leveling, the Forge focuses on everything around that: repairing durability, socketing and refining proc gems, evolving relics, and rerolling your gear's bonus stats (sometimes called tempering).
Your weapon and armor carry small bonus stats (affixes) on top of their base power. At the Forge you can pay gold to reroll one of them and chase a better roll:
Keeping your gear repaired matters too: durability drops as you fight, and fully broken gear operates at roughly half power. A quick repair at the Forge restores it.
Tip: If you have the Forge Master talent (Cunning tree), reroll costs are reduced by 25%. Consider investing in it if you plan to reroll heavily.
Proc gems add combat effects to your gear. When you attack, there is a chance for the gem's effect to activate (proc). You socket gems into your weapon at the Forge, and sockets unlock as you level up — at player levels 1, 25, 75, and 150 (four sockets total). Gems come in four families, and owning gems across multiple families grants a stacking bonus. A few popular examples:
| Family | Example gems | Best For |
|---|---|---|
| Damage | Chain (arcs to a nearby enemy), Stormburst, Execute | Clearing groups and finishing low-HP targets |
| Control | Freeze, Slow, Stun | Survivability — stopping enemies from attacking |
| Utility | Cleave (splash to nearby foes), Haste, Lucky (bonus gold) | AoE damage and faster farming |
| Defense | Burn (damage over time), Barrier, Thorns | Boss fights and tough single targets |
Higher-tier gems have stronger effects but require a higher-tier weapon to slot. Beyond socketing, the Forge's Refine tab lets you recycle duplicate gems into Gem Dust, craft new gems, and upgrade gem ranks. The Gemologist talent (Cunning tree) increases all proc gem effects by 15%.
Relics are special items that provide permanent, passive bonuses to your character. Unlike gear, relics are not about ATK or DEF — each relic has a unique effect that changes how you play.
You can equip up to 2 relics at a time (the second slot unlocks at level 100). There are 10 named relics in the game, each with a distinct passive:
| Relic | Passive Effect |
|---|---|
| Vampiric Fang | Lifesteal on attacks |
| Critical Eye | Increased crit chance |
| Shadow Cloak | Chance to dodge attacks |
| Spiked Mantle | Reflects thorns damage to attackers |
| Storm Conduit | Chain lightning on hit |
| Ember Heart | Burn damage on hit |
| Golden Idol | Increased gold find |
| Executioner's Mark | Bonus damage to low-HP enemies |
| Vitality Stone | Passive HP regeneration |
| Iron Ward | Flat damage reduction |
Each relic can be evolved through 5 tiers, dramatically increasing its passive effect at each stage:
| Tier | Power Level |
|---|---|
| Common | Base effect |
| Rare | Noticeable improvement |
| Epic | Strong — competitive for mid-game |
| Legendary | Powerful — shapes your playstyle |
| Mythic | Maximum power — endgame goal |
Evolution is done at the Forge in the RELICS tab. Each evolution requires specific materials that drop from different content sources.
Four types of materials are used for relic evolution. Each comes from a different part of the game, encouraging varied play:
| Material | Source |
|---|---|
| Relic Shards | Chance from elite and boss kills (Mountain & Island Vale) |
| Dungeon Essence | Clearing Cursed Cellar phases (and Mythic Voids) |
| Boss Fragments | World and mega boss claims in Island Vale |
| Void Crystals | Clearing Mythic Voids |
Higher-tier evolutions require more materials and rarer types. Plan your farming across all content sources for the most efficient progression.